static void
gsk_gl_renderer_validate_tree (GskGLRenderer *self,
GskRenderNode *root,
- const graphene_matrix_t *projection)
+ const graphene_matrix_t *projection,
+ const graphene_matrix_t *modelview)
{
- graphene_matrix_t modelview;
GskRoundedRect viewport_clip;
- graphene_matrix_init_scale (&modelview, self->scale_factor, self->scale_factor, 1.0f);
-
gdk_gl_context_make_current (self->gl_context);
gsk_rounded_rect_init_from_rect (&viewport_clip, &self->viewport, 0.0f);
- gsk_gl_renderer_add_render_item (self, projection, &modelview, self->render_items, root,
+ gsk_gl_renderer_add_render_item (self, projection, modelview, self->render_items, root,
self->texture_id, &viewport_clip);
}
gsk_gl_driver_begin_frame (self->gl_driver);
gsk_gl_glyph_cache_begin_frame (&self->glyph_cache);
- gsk_gl_renderer_validate_tree (self, root, &projection);
+ gsk_gl_renderer_validate_tree (self, root, &projection, &modelview);
#ifdef G_ENABLE_DEBUG
gsk_gl_profiler_begin_gpu_region (self->gl_profiler);